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Unreal Engine C++ API Reference > Plugins > Niagara > UNiagaraDataInterfaceSkeletalMesh
- UObject::PostEditChangeProperty()
- UNiagaraMergeable::PostEditChangeProperty()
- UNiagaraDataInterface::PostEditChangeProperty()
- UNiagaraDataInterfaceSkeletalMesh::PostEditChangeProperty()
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSkeletalMesh.h |
Include | #include "NiagaraDataInterfaceSkeletalMesh.h" |
Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceSkeletalMesh.cpp |
virtual void PostEditChangeProperty
&40;
struct FPropertyChangedEvent & PropertyChangedEvent
&41;
Remarks
Called when a property on this object has been modified externally
Parameters
Name | Description |
---|---|
PropertyThatChanged | the property that was modified |