Navigation
API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/UNiagaraDataInterfaceSkeletalMes-
Syntax
UPROPERTY (EditAnywhere, Category="Mesh",
Meta=(DisallowedClasses="/Script/ApexDestruction.DestructibleMesh"))
TObjectPtr < USkeletalMesh > DefaultMesh
Remarks
Mesh used to sample from when not overridden by a source actor from the scene. This mesh is NOT removed from cooked builds.