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This Data Interface can be used to query information about the mesh renderers of an emitter
| Name | UNiagaraDataInterfaceMeshRendererInfo |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceMeshRendererInfo.h |
| Include Path | #include "NiagaraDataInterfaceMeshRendererInfo.h" |
Syntax
UCLASS (EditInlineNew, Category="Mesh Particles", CollapseCategories,
Meta=(DisplayName="Mesh Renderer Info"), MinimalAPI)
class UNiagaraDataInterfaceMeshRendererInfo : public UNiagaraDataInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UNiagaraNotifyOnChanged → UNiagaraDataInterfaceBase → UNiagaraDataInterface → UNiagaraDataInterfaceMeshRendererInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UNiagaraDataInterfaceMeshRendererInfo
(
const FObjectInitializer& ObjectInitializer |
NiagaraDataInterfaceMeshRendererInfo.h |
Structs
| Name | Remarks |
|---|---|
| FMeshData |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UNiagaraMeshRendererProperties * GetMeshRenderer() |
NiagaraDataInterfaceMeshRendererInfo.h | ||
void OnMeshRendererChanged
(
UNiagaraMeshRendererProperties* NewMeshRenderer |
NiagaraDataInterfaceMeshRendererInfo.h |
Overridden from UNiagaraDataInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool AppendCompileHash
(
FNiagaraCompileHashVisitor* InVisitor |
Allows the generic class defaults version of this class to specify any dependencies/version/etc that might invalidate the compile. | NiagaraDataInterfaceMeshRendererInfo.h | |
virtual bool CanExecuteOnTarget
(
ENiagaraSimTarget Target |
NiagaraDataInterfaceMeshRendererInfo.h | ||
virtual bool Equals
(
const UNiagaraDataInterface* Other |
Determines if this DataInterface is the same as another. | NiagaraDataInterfaceMeshRendererInfo.h | |
virtual void GetFeedback
(
UNiagaraSystem* InAsset, |
Query the data interface to give feedback to the end user. | NiagaraDataInterfaceMeshRendererInfo.h | |
virtual bool GetFunctionHLSL
(
const FNiagaraDataInterfaceGPUParamInfo& ParamInfo, |
NiagaraDataInterfaceMeshRendererInfo.h | ||
virtual void GetParameterDefinitionHLSL
(
const FNiagaraDataInterfaceGPUParamInfo& ParamInfo, |
NiagaraDataInterfaceMeshRendererInfo.h | ||
virtual void GetVMExternalFunction
(
const FVMExternalFunctionBindingInfo& BindingInfo, |
Returns the delegate for the passed function signature. | NiagaraDataInterfaceMeshRendererInfo.h | |
virtual void SetShaderParameters
(
const FNiagaraDataInterfaceSetShaderParametersContext& Context |
Set the shader parameters will only be called if the data interface provided shader parameters. | NiagaraDataInterfaceMeshRendererInfo.h | |
virtual bool UpgradeFunctionCall
(
FNiagaraFunctionSignature& FunctionSignature |
Allows data interfaces the opportunity to rename / change the function signature and perform an upgrade. | NiagaraDataInterfaceMeshRendererInfo.h |
Overridden from UNiagaraDataInterfaceBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BuildShaderParameters
(
FNiagaraShaderParametersBuilder& ShaderParametersBuilder |
NiagaraDataInterfaceMeshRendererInfo.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginDestroy() |
NiagaraDataInterfaceMeshRendererInfo.h | ||
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
NiagaraDataInterfaceMeshRendererInfo.h | ||
virtual void PostInitProperties() |
NiagaraDataInterfaceMeshRendererInfo.h | ||
virtual void PostLoad() |
NiagaraDataInterfaceMeshRendererInfo.h | ||
virtual void PreEditChange
(
FProperty* PropertyAboutToChange |
NiagaraDataInterfaceMeshRendererInfo.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UpdateCachedData() |
NiagaraDataInterfaceMeshRendererInfo.h | ||
void VMGetMeshLocalBounds
(
FVectorVMExternalFunctionContext& Context |
NiagaraDataInterfaceMeshRendererInfo.h | ||
void VMGetNumMeshes
(
FVectorVMExternalFunctionContext& Context |
NiagaraDataInterfaceMeshRendererInfo.h | ||
void VMGetSubUVDetails
(
FVectorVMExternalFunctionContext& Context |
NiagaraDataInterfaceMeshRendererInfo.h |
Overridden from UNiagaraDataInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CopyToInternal
(
UNiagaraDataInterface* Destination |
NiagaraDataInterfaceMeshRendererInfo.h | ||
virtual void GetFunctionsInternal
(
TArray< FNiagaraFunctionSignature >& OutFunctions |
NiagaraDataInterfaceMeshRendererInfo.h | ||
virtual void PushToRenderThreadImpl() |
NiagaraDataInterfaceMeshRendererInfo.h |