Navigation
API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/UNiagaraDataInterfaceLandscape
- INiagaraSimCacheCustomStorageInterface::SimCacheWriteFrame()
- UNiagaraDataInterfaceLandscape::SimCacheWriteFrame()
References
| Module | Niagara |
| Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceLandscape.h |
| Include | #include "NiagaraDataInterfaceLandscape.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceLandscape.cpp |
virtual bool SimCacheWriteFrame
(
UObject * StorageObject,
int FrameIndex,
FNiagaraSystemInstance * SystemInstance,
const void * OptionalPerInstanceData,
FNiagaraSimCacheFeedbackContext & FeedbackContext
) const
Remarks
Called when we are ready to write data into the simulation cache. This is always called in sequence, i.e. 0, 1, 2, etc, we will never jump around frames.