Navigation
API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/UNiagaraDataInterfaceGrid3DColle-
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceGrid3DCollection.h |
Include | #include "NiagaraDataInterfaceGrid3DCollection.h" |
Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceGrid3DCollection.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;Niagara,
Meta&61;&40;DeprecatedFunction, DeprecationMessage&61;"This function has been replaced by object user variables on the emitter to specify render targets to fill with data."&41;&41;
virtual bool FillVolumeTexture
&40;
const UNiagaraComponent &42; Component,
UVolumeTexture &42; dest,
int AttributeIndex
&41;
Remarks
Fills a texture render target 2d with the current data from the simulation #todo(dmp): this will eventually go away when we formalize how data makes it out of Niagara #todo(dmp): reimplement for 3d