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Unreal Engine C++ API Reference > Plugins > Niagara
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UNiagaraMergeable
- UNiagaraDataInterfaceBase
- UNiagaraDataInterface
- UNiagaraDataInterfaceRWBase
- UNiagaraDataInterfaceGrid2D
- UNiagaraDataInterfaceGrid2DCollection
- UNiagaraDataInterfaceGrid2DCollectionReader
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceGrid2DCollectionReader.h |
Include | #include "NiagaraDataInterfaceGrid2DCollectionReader.h" |
Syntax
UCLASS&40;EditInlineNew, Category&61;"Grid", CollapseCategories,
HideCategories&61;&40;Grid2DCollection, Grid, Deprecated&41;,
Meta&61;&40;DisplayName&61;"Grid2D Collection Reader", Experimental&41;, Blueprintable, BlueprintType,
MinimalAPI&41;
class UNiagaraDataInterfaceGrid2DCollectionReader : public UNiagaraDataInterfaceGrid2DCollection
Variables
Type | Name | Description | |
---|---|---|---|
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FString | DIName | Name of the Grid2DCollection Data Interface on the emitter. |
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FString | EmitterName | Name of the emitter to read from. |
Constructors
Type | Name | Description | |
---|---|---|---|
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UNiagaraDataInterfaceGrid2DCollectionReader
(
const FObjectInitializer& ObjectInitializer |
Overridden from UNiagaraDataInterface
Type | Name | Description | |
---|---|---|---|
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bool | CopyToInternal
(
UNiagaraDataInterface* Destination |
|
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bool | Equals
(
const UNiagaraDataInterface* Other |
Determines if this DataInterface is the same as another. |
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void | GetEmitterDependencies
(
UNiagaraSystem* Asset, |
Allows a DI to specify data dependencies between emitters, so the system can ensure that the emitter instances are executed in the correct order. |
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void | GetFunctions
(
TArray< FNiagaraFunctionSignature >& OutFunctions |
VM functionality. |
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bool | InitPerInstanceData
(
void* PerInstanceData, |
Initializes the per instance data for this interface. |
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bool | PerInstanceTickPostSimulate
(
void* PerInstanceData, |