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Data Interface allowing sampling of curl noise LUT.
| Name | UNiagaraDataInterfaceCurlNoise |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceCurlNoise.h |
| Include Path | #include "NiagaraDataInterfaceCurlNoise.h" |
Syntax
UCLASS (EditInlineNew, Category="Curl Noise LUT", CollapseCategories,
Meta=(DisplayName="Curl Noise"), MinimalAPI)
class UNiagaraDataInterfaceCurlNoise : public UNiagaraDataInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UNiagaraNotifyOnChanged → UNiagaraDataInterfaceBase → UNiagaraDataInterface → UNiagaraDataInterfaceCurlNoise
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UNiagaraDataInterfaceCurlNoise
(
const FObjectInitializer& ObjectInitializer |
NiagaraDataInterfaceCurlNoise.h |
Classes
| Name | Remarks |
|---|---|
| FShaderParameters |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OffsetFromSeed | FVector3f | Precalculated when Seed changes. | NiagaraDataInterfaceCurlNoise.h | |
| Seed | uint32 | NiagaraDataInterfaceCurlNoise.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SampleNoiseField
(
FVectorVMExternalFunctionContext& Context |
NiagaraDataInterfaceCurlNoise.h |
Overridden from UNiagaraDataInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool AppendCompileHash
(
FNiagaraCompileHashVisitor* InVisitor |
GPU sim functionality. | NiagaraDataInterfaceCurlNoise.h | |
virtual bool CanExecuteOnTarget
(
ENiagaraSimTarget Target |
NiagaraDataInterfaceCurlNoise.h | ||
virtual bool Equals
(
const UNiagaraDataInterface* Other |
Determines if this DataInterface is the same as another. | NiagaraDataInterfaceCurlNoise.h | |
virtual bool GetFunctionHLSL
(
const FNiagaraDataInterfaceGPUParamInfo& ParamInfo, |
NiagaraDataInterfaceCurlNoise.h | ||
virtual void GetParameterDefinitionHLSL
(
const FNiagaraDataInterfaceGPUParamInfo& ParamInfo, |
NiagaraDataInterfaceCurlNoise.h | ||
virtual void GetVMExternalFunction
(
const FVMExternalFunctionBindingInfo& BindingInfo, |
Returns the delegate for the passed function signature. | NiagaraDataInterfaceCurlNoise.h | |
virtual void SetShaderParameters
(
const FNiagaraDataInterfaceSetShaderParametersContext& Context |
Set the shader parameters will only be called if the data interface provided shader parameters. | NiagaraDataInterfaceCurlNoise.h |
Overridden from UNiagaraDataInterfaceBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BuildShaderParameters
(
FNiagaraShaderParametersBuilder& ShaderParametersBuilder |
NiagaraDataInterfaceCurlNoise.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
NiagaraDataInterfaceCurlNoise.h | ||
virtual void PostInitProperties() |
NiagaraDataInterfaceCurlNoise.h | ||
virtual void PostLoad() |
NiagaraDataInterfaceCurlNoise.h | ||
virtual void PreEditChange
(
FProperty* PropertyAboutToChange |
NiagaraDataInterfaceCurlNoise.h |
Protected
Overridden from UNiagaraDataInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CopyToInternal
(
UNiagaraDataInterface* Destination |
NiagaraDataInterfaceCurlNoise.h | ||
virtual void GetFunctionsInternal
(
TArray< FNiagaraFunctionSignature >& OutFunctions |
NiagaraDataInterfaceCurlNoise.h | ||
virtual void PushToRenderThreadImpl() |
NiagaraDataInterfaceCurlNoise.h |