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Data Interface allowing sampling of recent audio spectrum.
| Name | UNiagaraDataInterfaceAudioSpectrum |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceAudioSpectrum.h |
| Include Path | #include "NiagaraDataInterfaceAudioSpectrum.h" |
Syntax
UCLASS (EditInlineNew, Category="Audio", Meta=(DisplayName="Audio Spectrum"), MinimalAPI)
class UNiagaraDataInterfaceAudioSpectrum : public UNiagaraDataInterfaceAudioSubmix
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UNiagaraNotifyOnChanged → UNiagaraDataInterfaceBase → UNiagaraDataInterface → UNiagaraDataInterfaceAudioSubmix → UNiagaraDataInterfaceAudioSpectrum
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UNiagaraDataInterfaceAudioSpectrum
(
const FObjectInitializer& ObjectInitializer |
NiagaraDataInterfaceAudioSpectrum.h |
Classes
| Name | Remarks |
|---|---|
| FShaderParameters |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| GetNumChannelsFunctionName | const FName | NiagaraDataInterfaceAudioSpectrum.h | |
| GetSpectrumFunctionName | const FName | VM function names. | NiagaraDataInterfaceAudioSpectrum.h |
| GetSpectrumName | const FString | Global variable prefixes. | NiagaraDataInterfaceAudioSpectrum.h |
| NumChannelsName | const FString | NiagaraDataInterfaceAudioSpectrum.h | |
| ResolutionName | const FString | NiagaraDataInterfaceAudioSpectrum.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaximumFrequency | float | The maximum frequency represented in the spectrum. | NiagaraDataInterfaceAudioSpectrum.h |
|
| MinimumFrequency | float | The minimum frequency represented in the spectrum. | NiagaraDataInterfaceAudioSpectrum.h |
|
| NoiseFloorDb | float | The decibel level considered as silence. This is used to scale the output of the spectrum. | NiagaraDataInterfaceAudioSpectrum.h |
|
| Resolution | int32 | The number of spectrum samples to pass to the GPU | NiagaraDataInterfaceAudioSpectrum.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetNumChannels
(
FVectorVMExternalFunctionContext& Context |
NiagaraDataInterfaceAudioSpectrum.h | ||
void GetSpectrumValue
(
FVectorVMExternalFunctionContext& Context |
VM function overrides: | NiagaraDataInterfaceAudioSpectrum.h |
Overridden from UNiagaraDataInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool AppendCompileHash
(
FNiagaraCompileHashVisitor* InVisitor |
Allows the generic class defaults version of this class to specify any dependencies/version/etc that might invalidate the compile. | NiagaraDataInterfaceAudioSpectrum.h | |
virtual bool CanExecuteOnTarget
(
ENiagaraSimTarget Target |
NiagaraDataInterfaceAudioSpectrum.h | ||
virtual bool Equals
(
const UNiagaraDataInterface* Other |
Determines if this DataInterface is the same as another. | NiagaraDataInterfaceAudioSpectrum.h | |
virtual bool GetFunctionHLSL
(
const FNiagaraDataInterfaceGPUParamInfo& ParamInfo, |
NiagaraDataInterfaceAudioSpectrum.h | ||
virtual void GetParameterDefinitionHLSL
(
const FNiagaraDataInterfaceGPUParamInfo& ParamInfo, |
NiagaraDataInterfaceAudioSpectrum.h | ||
virtual void GetVMExternalFunction
(
const FVMExternalFunctionBindingInfo& BindingInfo, |
Returns the delegate for the passed function signature. | NiagaraDataInterfaceAudioSpectrum.h | |
virtual void SetShaderParameters
(
const FNiagaraDataInterfaceSetShaderParametersContext& Context |
Set the shader parameters will only be called if the data interface provided shader parameters. | NiagaraDataInterfaceAudioSpectrum.h |
Overridden from UNiagaraDataInterfaceBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BuildShaderParameters
(
FNiagaraShaderParametersBuilder& ShaderParametersBuilder |
NiagaraDataInterfaceAudioSpectrum.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
NiagaraDataInterfaceAudioSpectrum.h | ||
virtual void PostInitProperties() |
NiagaraDataInterfaceAudioSpectrum.h | ||
virtual void PostLoad() |
NiagaraDataInterfaceAudioSpectrum.h |
Protected
Overridden from UNiagaraDataInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CopyToInternal
(
UNiagaraDataInterface* Destination |
NiagaraDataInterfaceAudioSpectrum.h | ||
virtual void GetFunctionsInternal
(
TArray< FNiagaraFunctionSignature >& OutFunctions |
NiagaraDataInterfaceAudioSpectrum.h |