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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/UNiagaraDataInterfaceAudioPlayer
Syntax
UPROPERTY&40;EditAnywhere, Category&61;"Parameters"&41;
FNiagaraUserParameterBinding ConfigurationUserParameter
Remarks
If bound to a valid user parameter object of type UNiagaraDataInterfaceAudioPlayerSettings, then configured settings like sound attenuation are set via the user parameter. This allows the sound settings to be dynamically changed via blueprint or C++. Only used by persistent audio, one-shot audio ignores this option.