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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/UNiagaraDataInterfaceArrayFuncti-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void SetNiagaraArrayMatrix
(
UNiagaraComponent* NiagaraSystem, |
NiagaraDataInterfaceArrayFunctionLibrary.h | ||
static void SetNiagaraArrayMatrix
(
UNiagaraComponent* NiagaraSystem, |
Sets Niagara Array FMatrix Data. | NiagaraDataInterfaceArrayFunctionLibrary.h |
|
SetNiagaraArrayMatrix(UNiagaraComponent *, FName, TConstArrayView< FMatrix44f >)
| Name | SetNiagaraArrayMatrix |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceArrayFunctionLibrary.h |
| Include Path | #include "NiagaraDataInterfaceArrayFunctionLibrary.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceArrayFunctionLibrary.cpp |
static void SetNiagaraArrayMatrix
(
UNiagaraComponent * NiagaraSystem,
FName OverrideName,
TConstArrayView< FMatrix44f > ArrayData
)
SetNiagaraArrayMatrix(UNiagaraComponent *, UPARAM(DisplayName="Parameter Name") FName, const TArray< FMatrix > &, bool)
Description
Sets Niagara Array FMatrix Data.
| Name | SetNiagaraArrayMatrix |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceArrayFunctionLibrary.h |
| Include Path | #include "NiagaraDataInterfaceArrayFunctionLibrary.h" |
UFUNCTION (BlueprintCallable, Category=Niagara, Meta=(DisplayName="Niagara Set Matrix Array"))
static void SetNiagaraArrayMatrix
(
UNiagaraComponent * NiagaraSystem,
UPARAM FName OverrideName,
const TArray < FMatrix > & ArrayData,
bool bApplyLWCRebase
)
Parameters
| Name | Remarks |
|---|---|
| bApplyLWCRebase | When enabled the matrix translation will have the simulation tile offset subtracted from it |