Navigation
API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/UNiagaraDataInterfaceArrayFuncti-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void SetNiagaraArrayFloat
(
UNiagaraComponent* NiagaraSystem, |
Sets Niagara Array Float Data. | NiagaraDataInterfaceArrayFunctionLibrary.h |
|
static void SetNiagaraArrayFloat
(
UNiagaraComponent* NiagaraSystem, |
NiagaraDataInterfaceArrayFunctionLibrary.h |
SetNiagaraArrayFloat(UNiagaraComponent *, UPARAM(DisplayName="Parameter Name") FName, const TArray< float > &)
Description
Sets Niagara Array Float Data.
| Name | SetNiagaraArrayFloat |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceArrayFunctionLibrary.h |
| Include Path | #include "NiagaraDataInterfaceArrayFunctionLibrary.h" |
UFUNCTION (BlueprintCallable, Category=Niagara, Meta=(DisplayName="Niagara Set Float Array"))
static void SetNiagaraArrayFloat
(
UNiagaraComponent * NiagaraSystem,
UPARAM FName OverrideName,
const TArray < float > & ArrayData
)
SetNiagaraArrayFloat(UNiagaraComponent *, FName, TConstArrayView< double >)
| Name | SetNiagaraArrayFloat |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceArrayFunctionLibrary.h |
| Include Path | #include "NiagaraDataInterfaceArrayFunctionLibrary.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceArrayFunctionLibrary.cpp |
static void SetNiagaraArrayFloat
(
UNiagaraComponent * NiagaraSystem,
FName OverrideName,
TConstArrayView< double > ArrayData
)