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Unreal Engine C++ API Reference > Plugins > Niagara
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UNiagaraMergeable
- UNiagaraDataInterfaceBase
- UNiagaraDataInterface
- UNiagaraDataInterfaceRWBase
- UNiagaraDataInterfaceArray
- UNiagaraDataInterfaceArrayBool
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceArrayInt.h |
Include | #include "NiagaraDataInterfaceArrayInt.h" |
Syntax
UCLASS&40;EditInlineNew, Category&61;"Array", CollapseCategories, Meta&61;&40;DisplayName&61;"Bool Array"&41;,
Blueprintable, BlueprintType, MinimalAPI&41;
class UNiagaraDataInterfaceArrayBool : public UNiagaraDataInterfaceArray
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< bool > | BoolData |
Functions
Type | Name | Description | |
---|---|---|---|
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TArray< bool > & | ||
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void | SetVariantArrayData
(
TConstArrayView< TFromArrayType > InArrayData |
|
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void | SetVariantArrayValue
(
int Index, |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
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void | Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |
Typedefs
Name | Description |
---|---|
FProxyType |