Navigation
Unreal Engine C++ API Reference > Plugins > Niagara > UNiagaraDataInterface
- UNiagaraDataInterface::GetExposedVariableValue()
- UNiagaraDataInterfaceIntRenderTarget2D::GetExposedVariableValue()
- UNiagaraDataInterfaceRenderTargetCube::GetExposedVariableValue()
- UNiagaraDataInterfaceRenderTargetVolume::GetExposedVariableValue()
- UNiagaraDataInterfaceRenderTarget2DArray::GetExposedVariableValue()
- UNiagaraDataInterfaceRenderTarget2D::GetExposedVariableValue()
- UNiagaraDataInterfaceCurveBase::GetExposedVariableValue()
- UNiagaraDataInterfaceGrid2DCollection::GetExposedVariableValue()
- UNiagaraDataInterfaceGrid3DCollection::GetExposedVariableValue()
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterface.h |
Include | #include "NiagaraDataInterface.h" |
virtual bool GetExposedVariableValue
&40;
const FNiagaraVariableBase & InVariable,
void &42; InPerInstanceData,
FNiagaraSystemInstance &42; InSystemInstance,
void &42; OutData
&41; const