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Unreal Engine C++ API Reference > Plugins > Niagara > UNiagaraDataInterface
- UNiagaraDataInterface::AppendCompileHash()
- UNiagaraDataInterfaceOcclusion::AppendCompileHash()
- UNiagaraDataInterfacePressureGrid::AppendCompileHash()
- UNiagaraDataInterfaceSpriteRendererInfo::AppendCompileHash()
- UNiagaraDataInterfaceIntRenderTarget2D::AppendCompileHash()
- UNiagaraDataInterfaceMeshRendererInfo::AppendCompileHash()
- UNiagaraDataInterfaceCurlNoise::AppendCompileHash()
- UNiagaraDataInterfaceVolumeCache::AppendCompileHash()
- UNiagaraDataInterfaceParticleRead::AppendCompileHash()
- UNiagaraDataInterfaceAsyncGpuTrace::AppendCompileHash()
- UNiagaraDataInterface2DArrayTexture::AppendCompileHash()
- UNiagaraDataInterfaceVolumeTexture::AppendCompileHash()
- UNiagaraDataInterfaceCubeTexture::AppendCompileHash()
- UNiagaraDataInterfaceCamera::AppendCompileHash()
- UNiagaraDataInterfaceTexture::AppendCompileHash()
- UNiagaraDataInterfaceSparseVolumeTexture::AppendCompileHash()
- UNiagaraDataInterfaceVectorField::AppendCompileHash()
- UNiagaraDataInterfaceCollisionQuery::AppendCompileHash()
- UNiagaraDataInterfaceLandscape::AppendCompileHash()
- UNiagaraDataInterfacePhysicsField::AppendCompileHash()
- UNiagaraDataInterfaceRenderTargetCube::AppendCompileHash()
- UNiagaraDataInterfaceRenderTargetVolume::AppendCompileHash()
- UNiagaraDataInterfaceExport::AppendCompileHash()
- UNiagaraDataInterfaceArray::AppendCompileHash()
- UNiagaraDataInterfaceRenderTarget2DArray::AppendCompileHash()
- UNiagaraDataInterfaceRenderTarget2D::AppendCompileHash()
- UNiagaraDataInterfaceRasterizationGrid3D::AppendCompileHash()
- UNiagaraDataInterfaceNeighborGrid3D::AppendCompileHash()
- UNiagaraDataInterfaceVelocityGrid::AppendCompileHash()
- UNiagaraDataInterfacePressureGrid::AppendCompileHash()
- UNiagaraDataInterfaceAudioOscilloscope::AppendCompileHash()
- UNiagaraDataInterfaceCurveBase::AppendCompileHash()
- UNiagaraDataInterfacePhysicsAsset::AppendCompileHash()
- UNiagaraDataInterfaceGrid2DCollection::AppendCompileHash()
- UNiagaraDataInterfaceGeometryCollection::AppendCompileHash()
- UNiagaraDataInterfaceGrid3DCollection::AppendCompileHash()
- UNiagaraDataInterfaceAudioSpectrum::AppendCompileHash()
- UNiagaraDataInterfaceSpline::AppendCompileHash()
- UNiagaraDataInterfaceRigidMeshCollisionQuery::AppendCompileHash()
- UNiagaraDataInterfaceHairStrands::AppendCompileHash()
- UNiagaraDataInterfaceChaosDestruction::AppendCompileHash()
- UNiagaraDataInterfaceSkeletalMesh::AppendCompileHash()
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterface.h |
Include | #include "NiagaraDataInterface.h" |
Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterface.cpp |
virtual bool AppendCompileHash
&40;
FNiagaraCompileHashVisitor &42; InVisitor
&41; const
Remarks
Allows the generic class defaults version of this class to specify any dependencies/version/etc that might invalidate the compile. It should never depend on the value of specific properties.