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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/UNiagaraDataChannelHandler
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FNiagaraDataChannelDataPtr FindData
(
FNiagaraDataChannelSearchParameters SearchParams, |
Legacy FindData that supports old FNiagaraDataChannelSearchParameters path. | NiagaraDataChannelHandler.h | |
virtual FNiagaraDataChannelDataPtr FindData
(
FNDCAccessContextInst& AccessContext, |
Finds the correct internal data for this data channel and the given access context. | NiagaraDataChannelHandler.h |
FindData(FNiagaraDataChannelSearchParameters, ENiagaraResourceAccess)
Description
Legacy FindData that supports old FNiagaraDataChannelSearchParameters path.
| Name | FindData |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDataChannelHandler.h |
| Include Path | #include "NiagaraDataChannelHandler.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataChannelHandler.cpp |
virtual FNiagaraDataChannelDataPtr FindData
(
FNiagaraDataChannelSearchParameters SearchParams,
ENiagaraResourceAccess AccessType
)
FindData(FNDCAccessContextInst &, ENiagaraResourceAccess)
Description
Finds the correct internal data for this data channel and the given access context. For example in some cases this may require a search of several elements of data that correspond to different spacial regions. This shared ptr provides access to Game level data, CPU simulation data and a render thread proxy that can be given to the RT and provides access to GPUSimulaiton data.
| Name | FindData |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDataChannelHandler.h |
| Include Path | #include "NiagaraDataChannelHandler.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataChannelHandler.cpp |
virtual FNiagaraDataChannelDataPtr FindData
(
FNDCAccessContextInst & AccessContext,
ENiagaraResourceAccess AccessType
)