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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/UNiagaraComponent
References
| Module | Niagara |
| Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h |
| Include | #include "NiagaraComponent.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraComponent.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;SimCache&41;
void SetSimCache
&40;
UNiagaraSimCache &42; SimCache,
bool bResetSystem
&41;
Remarks
Sets the simulation cache to use for the component. A null SimCache parameter will clear the active simulation cache. When clearing a simulation cache that has been running you may wish to reset or continue, this option is only valid when using a full simulation cache. A renderer only cache will always reset as we can not continue the simulation due to missing simulation data.