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Unreal Engine C++ API Reference > Plugins > Niagara > UNiagaraComponent
Deprecated * This method will be removed in a future release. Please update to use the FName variant
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h |
Include | #include "NiagaraComponent.h" |
Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraComponent.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;Niagara,
Meta&61;&40;DisplayName&61;"Set Niagara Variable By String &40;Vector3&41;", Keywords&61;"user parameter variable vector"&41;&41;
void SetNiagaraVariableVec3
&40;
const FString & InVariableName,
FVector InValue
&41;
Remarks
Sets a Niagara Vector3 parameter by name, overriding locally if necessary.