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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/UNiagaraComponent
- UActorComponent::OnComponentCreated()
- UNiagaraComponent::OnComponentCreated()
References
| Module | Niagara |
| Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h |
| Include | #include "NiagaraComponent.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraComponent.cpp |
virtual void OnComponentCreated&40;&41;
Remarks
Called when a component is created (not loaded). This can happen in the editor or during gameplay