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Unreal Engine C++ API Reference > Plugins > Niagara > UNiagaraComponent
- USceneComponent::OnAttachmentChanged()
- UPrimitiveComponent::OnAttachmentChanged()
- UNiagaraComponent::OnAttachmentChanged()
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h |
Include | #include "NiagaraComponent.h" |
Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraComponent.cpp |
virtual void OnAttachmentChanged&40;&41;
Remarks
Called when AttachParent changes, to allow the scene to update its attachment state.