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| Name | UNiagaraBakerOutputStaticMesh |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraBakerOutputStaticMesh.h |
| Include Path | #include "NiagaraBakerOutputStaticMesh.h" |
Syntax
UCLASS (Meta=(DisplayName="Static Mesh Output"), MinimalAPI)
class UNiagaraBakerOutputStaticMesh : public UNiagaraBakerOutput
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UNiagaraBakerOutput → UNiagaraBakerOutputStaticMesh
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UNiagaraBakerOutputStaticMesh
(
const FObjectInitializer& Init |
NiagaraBakerOutputStaticMesh.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ExportParameters | FNiagaraRendererReadbackParameters | NiagaraBakerOutputStaticMesh.h |
|
|
| FramesAssetPathFormat | FString | NiagaraBakerOutputStaticMesh.h |
|
Functions
Public
Overridden from UNiagaraBakerOutput
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Equals
(
const UNiagaraBakerOutput& Other |
Used to determine if the bake is out of date or not. | NiagaraBakerOutputStaticMesh.h | |
virtual FString MakeOutputName() |
Make an OutputName used when creating a new output | NiagaraBakerOutputStaticMesh.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
NiagaraBakerOutputStaticMesh.h |