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| Name | UNiagaraBakerOutput |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraBakerOutput.h |
| Include Path | #include "NiagaraBakerOutput.h" |
Syntax
UCLASS (Abstract, MinimalAPI)
class UNiagaraBakerOutput : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UNiagaraBakerOutput
Derived Classes
UNiagaraBakerOutput derived class hierarchy
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OutputName | FString | Optional output name, useful when you have multiple outputs | NiagaraBakerOutput.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Equals
(
const UNiagaraBakerOutput& Other |
Used to determine if the bake is out of date or not. | NiagaraBakerOutput.h | |
| Find any warnings about the output. | NiagaraBakerOutput.h | ||
TObjectClass * GetAsset
(
FString PathFormat, |
NiagaraBakerOutput.h | ||
FString GetAssetFolder
(
FString PathFormat, |
NiagaraBakerOutput.h | ||
FString GetAssetPath
(
FString PathFormat, |
NiagaraBakerOutput.h | ||
FString GetExportFolder
(
FString PathFormat, |
NiagaraBakerOutput.h | ||
FString GetExportPath
(
FString PathFormat, |
NiagaraBakerOutput.h | ||
virtual FString MakeOutputName() |
Make an OutputName used when creating a new output | NiagaraBakerOutput.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostInitProperties() |
NiagaraBakerOutput.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TObjectClass * GetOrCreateAsset
(
const FString& PackagePath |
NiagaraBakerOutput.h | ||
static UObject * GetOrCreateAsset
(
const FString& PackagePath, |
NiagaraBakerOutput.h | ||
static FString SanitizeOutputName
(
FString Name |
NiagaraBakerOutput.h |