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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/TNDIRandomHelper
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector4 RandRange
(
int32 InstanceIndex, |
NiagaraDataInterface.h | ||
FVector RandRange
(
int32 InstanceIndex, |
NiagaraDataInterface.h | ||
FVector2D RandRange
(
int32 InstanceIndex, |
NiagaraDataInterface.h | ||
float RandRange
(
int32 InstanceIndex, |
NiagaraDataInterface.h | ||
int32 RandRange
(
int32 InstanceIndex, |
NiagaraDataInterface.h |
RandRange(int32, FVector4, FVector4)
| Name | RandRange |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterface.h |
| Include Path | #include "NiagaraDataInterface.h" |
FVector4 RandRange
(
int32 InstanceIndex,
FVector4 Min,
FVector4 Max
) const
RandRange(int32, FVector, FVector)
| Name | RandRange |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterface.h |
| Include Path | #include "NiagaraDataInterface.h" |
FVector RandRange
(
int32 InstanceIndex,
FVector Min,
FVector Max
) const
RandRange(int32, FVector2D, FVector2D)
| Name | RandRange |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterface.h |
| Include Path | #include "NiagaraDataInterface.h" |
FVector2D RandRange
(
int32 InstanceIndex,
FVector2D Min,
FVector2D Max
) const
RandRange(int32, float, float)
| Name | RandRange |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterface.h |
| Include Path | #include "NiagaraDataInterface.h" |
float RandRange
(
int32 InstanceIndex,
float Min,
float Max
) const
RandRange(int32, int32, int32)
| Name | RandRange |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterface.h |
| Include Path | #include "NiagaraDataInterface.h" |
int32 RandRange
(
int32 InstanceIndex,
int32 Min,
int32 Max
) const