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Describes a NDC Access Context Type. Wrapper around a UScriptStruct* that checks for a valid type.
| Name | TNDCAccessContextType |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDataChannelAccessContext.h |
| Include Path | #include "NiagaraDataChannelAccessContext.h" |
Syntax
struct TNDCAccessContextType
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| NiagaraDataChannelAccessContext.h | |||
TNDCAccessContextType
(
UScriptStruct* InStruct |
NiagaraDataChannelAccessContext.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AccessContextStruct | const UScriptStruct * | NiagaraDataChannelAccessContext.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const UScriptStruct * Get() |
NiagaraDataChannelAccessContext.h | ||
UScriptStruct * Get_MutableInteropOnly() |
Returns the underlying struct as non-const. Only use to inter operate with code that stores structs without constness. | NiagaraDataChannelAccessContext.h |