Navigation
API > API/Plugins > API/Plugins/Niagara
Store all data in in a class move all data management to use per instance data remove references to push data to render thread
| Name | RasterizationGrid3DRWInstanceData |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceRasterizationGrid3D.h |
| Include Path | #include "NiagaraDataInterfaceRasterizationGrid3D.h" |
Syntax
class RasterizationGrid3DRWInstanceData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClearBeforeNonIterationStage | bool | NiagaraDataInterfaceRasterizationGrid3D.h | ||
| NeedsRealloc | bool | NiagaraDataInterfaceRasterizationGrid3D.h | ||
| NumCells | FIntVector | NiagaraDataInterfaceRasterizationGrid3D.h | ||
| NumTiles | FIntVector | NiagaraDataInterfaceRasterizationGrid3D.h | ||
| PerAttributeData | FReadBuffer | NiagaraDataInterfaceRasterizationGrid3D.h | ||
| Precision | float | NiagaraDataInterfaceRasterizationGrid3D.h | ||
| RasterizationTexture | FNiagaraPooledRWTexture | NiagaraDataInterfaceRasterizationGrid3D.h | ||
| ResetValue | int | NiagaraDataInterfaceRasterizationGrid3D.h | ||
| TotalNumAttributes | int32 | NiagaraDataInterfaceRasterizationGrid3D.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ResizeBuffers() |
NiagaraDataInterfaceRasterizationGrid3D.h |