Navigation
API > API/Plugins > API/Plugins/Niagara
References
| Module | Niagara |
| Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NDISkeletalMeshCommon.h |
| Include | #include "NDISkeletalMeshCommon.h" |
Syntax
template<typename SkinningMode>
struct FSkinnedPositionAccessorHelper
Specializations
FSkinnedPositionAccessorHelper< TNDISkelMesh_SkinningModeInvalid >
FSkinnedPositionAccessorHelper< TNDISkelMesh_SkinningModeNone >
FSkinnedPositionAccessorHelper< TNDISkelMesh_SkinningModeOnTheFly >
FSkinnedPositionAccessorHelper< TNDISkelMesh_SkinningModePreSkin >
Functions
| Type | Name | Description | |
|---|---|---|---|
| int32 | GetBoneCount
(
FSkeletalMeshAccessorHelper& Accessor, |
||
| FVector3f | GetSkinnedBonePosition
(
FSkeletalMeshAccessorHelper& Accessor, |
||
| FVector3f | GetSkinnedBonePreviousPosition
(
FSkeletalMeshAccessorHelper& Accessor, |
||
| FQuat4f | GetSkinnedBonePreviousRotation
(
FSkeletalMeshAccessorHelper& Accessor, |
||
| FVector3f | GetSkinnedBonePreviousScale
(
FSkeletalMeshAccessorHelper& Accessor, |
||
| FQuat4f | GetSkinnedBoneRotation
(
FSkeletalMeshAccessorHelper& Accessor, |
||
| FVector3f | GetSkinnedBoneScale
(
FSkeletalMeshAccessorHelper& Accessor, |
||
| void | GetSkinnedPreviousTangentBasis
(
FSkeletalMeshAccessorHelper& Accessor, |
||
| void | GetSkinnedTangentBasis
(
FSkeletalMeshAccessorHelper& Accessor, |
||
| void | GetSkinnedTrianglePositions
(
FSkeletalMeshAccessorHelper& Accessor, |
||
| void | GetSkinnedTrianglePositions
(
FSkeletalMeshAccessorHelper& Accessor, |
||
| FVector3f | GetSkinnedVertexPosition
(
FSkeletalMeshAccessorHelper& Accessor, |
||
| FVector3f | GetSkinnedVertexPreviousPosition
(
FSkeletalMeshAccessorHelper& Accessor, |
||
| void | GetTriangleIndices
(
int32 Tri, |