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Unreal Engine C++ API Reference > Plugins > Niagara
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSkeletalMesh.h |
Include | #include "NiagaraDataInterfaceSkeletalMesh.h" |
Syntax
struct FSkeletalMeshSkinningDataHandle
Variables
Type | Name | Description | |
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TSharedPtr< FSkeletalMeshSkinningData > | SkinningData | |
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FSkeletalMeshSkinningDataUsage | Usage |
Constructors
Type | Name | Description | |
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FSkeletalMeshSkinningDataHandle
(
const FSkeletalMeshSkinningDataHandle& Other |
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FSkeletalMeshSkinningDataHandle
(
FSkeletalMeshSkinningDataUsage InUsage, |
Destructors
Type | Name | Description | |
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Operators
Type | Name | Description | |
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FSkeletalMeshSkinningDataHandle & | operator=
(
const FSkeletalMeshSkinningDataHandle& Other |
|
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FSkeletalMeshSkinningDataHandle & | operator=
(
FSkeletalMeshSkinningDataHandle&& Other |