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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/FSkeletalMeshSkinningData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< FMatrix44f > & PrevBoneRefToLocals () |
NiagaraDataInterfaceSkeletalMesh.h | ||
const TArray< FMatrix44f > & PrevBoneRefToLocals () |
NiagaraDataInterfaceSkeletalMesh.h |
PrevBoneRefToLocals()
| Name | PrevBoneRefToLocals |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSkeletalMesh.h |
| Include Path | #include "NiagaraDataInterfaceSkeletalMesh.h" |
TArray < FMatrix44f > & PrevBoneRefToLocals()
PrevBoneRefToLocals()
| Name | PrevBoneRefToLocals |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSkeletalMesh.h |
| Include Path | #include "NiagaraDataInterfaceSkeletalMesh.h" |
const TArray < FMatrix44f > & PrevBoneRefToLocals() const