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API > API/Plugins > API/Plugins/Niagara
Helpers for accessing misc vertex data.
| Name | FSkelMeshVertexAccessor |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NDISkeletalMeshCommon.h |
| Include Path | #include "NDISkeletalMeshCommon.h" |
Syntax
template<bool bUseFullPrecisionUVs>
struct FSkelMeshVertexAccessor
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLinearColor GetVertexColor
(
FSkeletalMeshLODRenderData* LODData, |
NDISkeletalMeshCommon.h | ||
FVector2D GetVertexUV
(
const FSkeletalMeshLODRenderData* LODData, |
NDISkeletalMeshCommon.h |