Navigation
API > API/Plugins > API/Plugins/Niagara
| Name | FRenderTarget2DRWInstanceData_GameThread |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceRenderTarget2D.h |
| Include Path | #include "NiagaraDataInterfaceRenderTarget2D.h" |
Syntax
struct FRenderTarget2DRWInstanceData_GameThread
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bManagedTexture | bool | NiagaraDataInterfaceRenderTarget2D.h | ||
| bPreviewTexture | bool | NiagaraDataInterfaceRenderTarget2D.h | ||
| bReleaseResources | bool | NiagaraDataInterfaceRenderTarget2D.h | ||
| Filter | TextureFilter | NiagaraDataInterfaceRenderTarget2D.h | ||
| Format | ETextureRenderTargetFormat | NiagaraDataInterfaceRenderTarget2D.h | ||
| MipMapGeneration | ENiagaraMipMapGeneration | NiagaraDataInterfaceRenderTarget2D.h | ||
| MipMapGenerationType | ENiagaraMipMapGenerationType | NiagaraDataInterfaceRenderTarget2D.h | ||
| RTUserParamBinding | FNiagaraParameterDirectBinding< UObject * > | NiagaraDataInterfaceRenderTarget2D.h | ||
| Size | FIntPoint | NiagaraDataInterfaceRenderTarget2D.h | ||
| TargetTexture | UTextureRenderTarget2D * | NiagaraDataInterfaceRenderTarget2D.h |