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| Name | FRenderTarget2DArrayRWInstanceData_RenderThread |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceRenderTarget2DArray.h |
| Include Path | #include "NiagaraDataInterfaceRenderTarget2DArray.h" |
Syntax
struct FRenderTarget2DArrayRWInstanceData_RenderThread
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bPreviewTexture | bool | NiagaraDataInterfaceRenderTarget2DArray.h | ||
| bReadThisFrame | bool | NiagaraDataInterfaceRenderTarget2DArray.h | ||
| bWroteThisFrame | bool | NiagaraDataInterfaceRenderTarget2DArray.h | ||
| MipLevels | int | NiagaraDataInterfaceRenderTarget2DArray.h | ||
| RenderTarget | TRefCountPtr< IPooledRenderTarget > | NiagaraDataInterfaceRenderTarget2DArray.h | ||
| SamplerStateRHI | FSamplerStateRHIRef | NiagaraDataInterfaceRenderTarget2DArray.h | ||
| Size | FIntVector | NiagaraDataInterfaceRenderTarget2DArray.h | ||
| TransientRDGSRV | FRDGTextureSRVRef | NiagaraDataInterfaceRenderTarget2DArray.h | ||
| TransientRDGTexture | FRDGTextureRef | NiagaraDataInterfaceRenderTarget2DArray.h | ||
| TransientRDGUAV | FRDGTextureUAVRef | NiagaraDataInterfaceRenderTarget2DArray.h |