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API > API/Plugins > API/Plugins/Niagara
| Name | FParticleRenderData |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRenderer.h |
| Include Path | #include "NiagaraRenderer.h" |
Syntax
struct FParticleRenderData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FloatData | FGlobalDynamicReadBuffer::FAllocation | NiagaraRenderer.h | ||
| FloatStride | uint32 | NiagaraRenderer.h | ||
| HalfData | FGlobalDynamicReadBuffer::FAllocation | NiagaraRenderer.h | ||
| HalfStride | uint32 | NiagaraRenderer.h | ||
| IntData | FGlobalDynamicReadBuffer::FAllocation | NiagaraRenderer.h | ||
| IntStride | uint32 | NiagaraRenderer.h |