Navigation
Unreal Engine C++ API Reference > Plugins > Niagara > FNiagaraWorldManager > OnWorldCleanup
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraWorldManager.h |
Include | #include "NiagaraWorldManager.h" |
Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraWorldManager.cpp |
static void OnWorldCleanup
&40;
UWorld &42; World,
bool bSessionEnded,
bool bCleanupResources
&41;
Remarks
Callback function registered with global world delegates to cleanup world manager contents.