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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/FNiagaraWorldManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CalculateScalabilityState
(
UNiagaraSystem* System, |
NiagaraWorldManager.h | ||
void CalculateScalabilityState
(
UNiagaraSystem* System, |
NiagaraWorldManager.h |
CalculateScalabilityState(UNiagaraSystem , const FNiagaraSystemScalabilitySettings &, UNiagaraEffectType , UNiagaraComponent *, bool, float, FNiagaraScalabilityState &)
| Name | CalculateScalabilityState |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraWorldManager.h |
| Include Path | #include "NiagaraWorldManager.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraWorldManager.cpp |
void CalculateScalabilityState
(
UNiagaraSystem * System,
const FNiagaraSystemScalabilitySettings & ScalabilitySettings,
UNiagaraEffectType * EffectType,
UNiagaraComponent * Component,
bool bIsPreCull,
float WorstGlobalBudgetUse,
FNiagaraScalabilityState & OutState
)
CalculateScalabilityState(UNiagaraSystem , const FNiagaraSystemScalabilitySettings &, UNiagaraEffectType , FVector, bool, float, FNiagaraScalabilityState &)
| Name | CalculateScalabilityState |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraWorldManager.h |
| Include Path | #include "NiagaraWorldManager.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraWorldManager.cpp |
void CalculateScalabilityState
(
UNiagaraSystem * System,
const FNiagaraSystemScalabilitySettings & ScalabilitySettings,
UNiagaraEffectType * EffectType,
FVector Location,
bool bIsPreCull,
float WorstGlobalBudgetUse,
FNiagaraScalabilityState & OutState
)