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Helper class defining the layout and location of an FNiagaraVariable in an FNiagaraDataBuffer->
| Name | FNiagaraVariableLayoutInfo |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataSetCompiledData.h |
| Include Path | #include "NiagaraDataSetCompiledData.h" |
Syntax
USTRUCT ()
struct FNiagaraVariableLayoutInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LayoutInfo | FNiagaraTypeLayoutInfo | This variable's type layout info. | NiagaraDataSetCompiledData.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FloatComponentStart | uint16 | Start index for the float components in the main buffer. | NiagaraDataSetCompiledData.h | |
| HalfComponentStart | uint16 | Start index for the half components in the main buffer. | NiagaraDataSetCompiledData.h | |
| Int32ComponentStart | uint16 | Start index for the int32 components in the main buffer. | NiagaraDataSetCompiledData.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 GetFloatComponentStart() |
NiagaraDataSetCompiledData.h | ||
uint32 GetHalfComponentStart() |
NiagaraDataSetCompiledData.h | ||
uint32 GetInt32ComponentStart() |
NiagaraDataSetCompiledData.h | ||
uint32 GetNumFloatComponents() |
NiagaraDataSetCompiledData.h | ||
uint32 GetNumHalfComponents() |
NiagaraDataSetCompiledData.h | ||
uint32 GetNumInt32Components() |
NiagaraDataSetCompiledData.h | ||
void SetFloatComponentStart
(
uint32 Offset |
NiagaraDataSetCompiledData.h | ||
void SetHalfComponentStart
(
uint32 Offset |
NiagaraDataSetCompiledData.h | ||
void SetInt32ComponentStart
(
uint32 Offset |
NiagaraDataSetCompiledData.h |