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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/FNiagaraSystemVisibilityCullingS-
Syntax
UPROPERTY (EditAnywhere, Category="Scalability", Meta=(EditCondition="bCullByViewFrustum"))
uint32 bAllowPreCullingByViewFrustum: 1
Remarks
If true and bCullByViewFrustum is enabled, we allow view frustum checks in pre-culling. Meaning we can cull off screen systems before they even spawn.