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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/FNiagaraSystemVisibilityCullingS-
Syntax
UPROPERTY&40;EditAnywhere, Category&61;"Scalability", Meta&61;&40;EditCondition&61;"bCullByViewFrustum"&41;&41;
uint32 bAllowPreCullingByViewFrustum: 1
Remarks
If true and bCullByViewFrustum is enabled, we allow view frustum checks in pre-culling. Meaning we can cull off screen systems before they even spawn.