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Unreal Engine C++ API Reference > Plugins > Niagara
Inheritance Hierarchy
- FNiagaraSystemScalabilitySettings
- FNiagaraSystemScalabilityOverride
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEffectType.h |
Include | #include "NiagaraEffectType.h" |
Syntax
USTRUCT&40;&41;
struct FNiagaraSystemScalabilityOverride : public FNiagaraSystemScalabilitySettings
Variables
Type | Name | Description | |
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uint32: 1 | bOverrideCullProxySettings | Controls whether we override the cull proxy settings. |
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uint32: 1 | bOverrideDistanceSettings | Controls whether we override the distance culling settings. |
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uint32: 1 | bOverrideGlobalBudgetScalingSettings | Controls whether we override the global budget scaling settings. |
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uint32: 1 | bOverrideInstanceCountSettings | Controls whether we override the instance count culling settings. |
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uint32: 1 | bOverridePerSystemInstanceCountSettings | Controls whether we override the per system instance count culling settings. |
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uint32: 1 | bOverrideVisibilitySettings | Controls whether we override the visibility culling settings. |
Constructors
Type | Name | Description | |
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