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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/FNiagaraSystemInstance
References
| Module | Niagara |
| Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSystemInstance.h |
| Include | #include "NiagaraSystemInstance.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystemInstance.cpp |
void WaitForConcurrentTickDoNotFinalize
&40;
bool bEnsureComplete
&41;
Remarks
Wait for any pending concurrent work to complete, must be called on the GameThread. This will NOT call finalize on the instance so can leave a dangling finalize task.