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API > API/Plugins > API/Plugins/Niagara
| |
|
| Name |
FNiagaraSimStageDispatchArgs |
| Type |
struct |
| Header File |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSimStageData.h |
| Include Path |
#include "NiagaraSimStageData.h" |
Syntax
struct FNiagaraSimStageDispatchArgs
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ElementCount |
FIntVector3 |
Dispatch Element Count and optional Gpu Element Count to clip OOB threads. |
NiagaraSimStageData.h |
|
| GpuElementCountOffset |
uint32 |
|
NiagaraSimStageData.h |
|
| IndirectBuffer |
FRDGBuffer * |
Indirect dispatch buffer and the byte offset into the buffer. |
NiagaraSimStageData.h |
|
| IndirectOffset |
uint32 |
|
NiagaraSimStageData.h |
|