Navigation
API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/FNiagaraRendererSprites
| |
|
| Name |
FParticleSpriteRenderData |
| Type |
struct |
| Header File |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererSprites.h |
| Include Path |
#include "NiagaraRendererSprites.h" |
Syntax
struct FParticleSpriteRenderData
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bHasTranslucentMaterials |
bool |
|
NiagaraRendererSprites.h |
|
| BlendMode |
EBlendMode |
|
NiagaraRendererSprites.h |
|
| bNeedsCull |
bool |
|
NiagaraRendererSprites.h |
|
| bNeedsSort |
bool |
|
NiagaraRendererSprites.h |
|
| bSortCullOnGpu |
bool |
|
NiagaraRendererSprites.h |
|
| DynamicDataSprites |
const FNiagaraDynamicDataSprites * |
|
NiagaraRendererSprites.h |
|
| ParticleFloatDataStride |
uint32 |
|
NiagaraRendererSprites.h |
|
| ParticleFloatSRV |
FRHIShaderResourceView * |
|
NiagaraRendererSprites.h |
|
| ParticleHalfDataStride |
uint32 |
|
NiagaraRendererSprites.h |
|
| ParticleHalfSRV |
FRHIShaderResourceView * |
|
NiagaraRendererSprites.h |
|
| ParticleIntDataStride |
uint32 |
|
NiagaraRendererSprites.h |
|
| ParticleIntSRV |
FRHIShaderResourceView * |
|
NiagaraRendererSprites.h |
|
| RendererLayout |
const FNiagaraRendererLayout * |
|
NiagaraRendererSprites.h |
|
| RendererVisTagOffset |
uint32 |
|
NiagaraRendererSprites.h |
|
| SortVariable |
ENiagaraSpriteVFLayout::Type |
|
NiagaraRendererSprites.h |
|
| SourceParticleData |
FNiagaraDataBuffer * |
|
NiagaraRendererSprites.h |
|