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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/FNiagaraRendererMeshes
References
| Module | Niagara |
| Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererMeshes.h |
| Include | #include "NiagaraRendererMeshes.h" |
Syntax
struct FParticleMeshRenderData
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bHasTranslucentMaterials | ||
| bool | bIsGpuLowLatencyTranslucency | ||
| bool | bNeedsCull | ||
| bool | bNeedsSort | ||
| bool | bSortCullOnGpu | ||
| bool | bUseGPUScene | ||
| FMeshElementCollector * | Collector | ||
| FRHIShaderResourceView * | ColorComponentsBufferSrv | ||
| FSphere | CullingSphere | ||
| const FNiagaraDynamicDataMesh * | DynamicDataMesh | ||
| uint32 | MeshIndexOffset | ||
| FRHIShaderResourceView * | PackedTangentsBufferSrv | ||
| uint32 | ParticleFloatDataStride | ||
| FRHIShaderResourceView * | ParticleFloatSRV | ||
| uint32 | ParticleHalfDataStride | ||
| FRHIShaderResourceView * | ParticleHalfSRV | ||
| uint32 | ParticleIntDataStride | ||
| FRHIShaderResourceView * | ParticleIntSRV | ||
| uint32 | ParticleSortedIndicesOffset | ||
| FRHIShaderResourceView * | ParticleSortedIndicesSRV | ||
| const FNiagaraRendererLayout * | RendererLayout | ||
| uint32 | RendererVisTagOffset | ||
| int32 | ResolutionMaxAxis | ||
| ENiagaraMeshVFLayout::Type | SortVariable | ||
| FNiagaraDataBuffer * | SourceParticleData | ||
| FRHIShaderResourceView * | TexCoordBufferSrv | ||
| FIntVector4 | VertexFetch_Parameters | ||
| FVector | WorldSpacePivotOffset | ||
| FVector3f | WorldSpaceSize |