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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/FNiagaraRendererComponents
- FNiagaraRenderer::OnSystemComplete_GameThread()
- FNiagaraRendererComponents::OnSystemComplete_GameThread()
References
| Module | Niagara |
| Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererComponents.h |
| Include | #include "NiagaraRendererComponents.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererComponents.cpp |
virtual void OnSystemComplete_GameThread
(
const UNiagaraRendererProperties * InProperties,
const FNiagaraEmitterInstance * Emitter
)