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Unreal Engine C++ API Reference > Plugins > Niagara > FNiagaraPlatformSet > CanChangeScalabilityAtRuntime
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraPlatformSet.h |
Include | #include "NiagaraPlatformSet.h" |
Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraPlatformSet.cpp |
static bool CanChangeScalabilityAtRuntime
&40;
const UDeviceProfile &42; DeviceProfile
&41;
Remarks
Returns true if the passed platform can modify it's niagara scalability settings at runtime.