| PerInstanceAvg_GT |
float |
Per instance average time spent on the GameThread (µs). |
NiagaraPerfBaseline.h |
- EditAnywhere
- Category="Baseline"
- Config
- BlueprintReadWrite
|
| PerInstanceAvg_RT |
float |
Per instance average time spent on the RenderThread (µs). |
NiagaraPerfBaseline.h |
- EditAnywhere
- Category="Baseline"
- Config
- BlueprintReadWrite
|
| PerInstanceMax_GT |
float |
Per instance max time spent on the GameThread (µs). |
NiagaraPerfBaseline.h |
- EditAnywhere
- Category="Baseline"
- Config
- BlueprintReadWrite
|
| PerInstanceMax_RT |
float |
Per instance max time spent on the RenderThread (µs). |
NiagaraPerfBaseline.h |
- EditAnywhere
- Category="Baseline"
- Config
- BlueprintReadWrite
|