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API > API/Plugins > API/Plugins/Niagara
Outliner information on a specific system instance.
| Name | FNiagaraOutlinerSystemInstanceData |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDebuggerCommon.h |
| Include Path | #include "NiagaraDebuggerCommon.h" |
Syntax
USTRUCT ()
struct FNiagaraOutlinerSystemInstanceData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNiagaraOutlinerSystemInstanceData() |
NiagaraDebuggerCommon.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActualExecutionState | ENiagaraExecutionState | NiagaraDebuggerCommon.h |
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| AverageTime | FNiagaraOutlinerTimingData | NiagaraDebuggerCommon.h |
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| bIsSolo | uint32 | NiagaraDebuggerCommon.h |
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| bPendingKill | uint32 | NiagaraDebuggerCommon.h |
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| bRequiresCurrentFrameNDC | uint32 | NiagaraDebuggerCommon.h |
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| bRequiresDepthBuffer | uint32 | NiagaraDebuggerCommon.h |
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| bRequiresEarlyViewData | uint32 | NiagaraDebuggerCommon.h |
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| bRequiresGlobalDistanceField | uint32 | NiagaraDebuggerCommon.h |
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| bRequiresRayTracingScene | uint32 | NiagaraDebuggerCommon.h |
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| bRequiresViewUniformBuffer | uint32 | NiagaraDebuggerCommon.h |
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| bUsingCullProxy | uint32 | NiagaraDebuggerCommon.h |
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| ComponentName | FString | Name of the component object for this instance, if there is one. | NiagaraDebuggerCommon.h |
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| Emitters | TArray< FNiagaraOutlinerEmitterInstanceData > | NiagaraDebuggerCommon.h |
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| GpuTickStage | TEnumAsByte< ENiagaraGpuComputeTickStage::Type > | NiagaraDebuggerCommon.h |
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| LWCTile | FVector3f | NiagaraDebuggerCommon.h |
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| MaxTime | FNiagaraOutlinerTimingData | NiagaraDebuggerCommon.h |
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| PoolMethod | ENCPoolMethod | NiagaraDebuggerCommon.h |
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| RequestedExecutionState | ENiagaraExecutionState | NiagaraDebuggerCommon.h |
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| ScalabilityState | FNiagaraScalabilityState | NiagaraDebuggerCommon.h |
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| TickGroup | TEnumAsByte< ETickingGroup > | NiagaraDebuggerCommon.h |
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