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Defines options for conditionally editing and showing script inputs in the UI.
| Name | FNiagaraInputConditionMetadata |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraVariableMetaData.h |
| Include Path | #include "NiagaraVariableMetaData.h" |
Syntax
USTRUCT ()
struct FNiagaraInputConditionMetadata
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InputName | FName | The name of the input to use for matching the target values. | NiagaraVariableMetaData.h |
|
| TargetValues | TArray< FString > | The list of target values which will satisfy the input condition. | NiagaraVariableMetaData.h |
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