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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/FNiagaraGpuComputeDispatchInterf-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void MultiGPUResourceModified
(
FRDGBuilder& GraphBuilder, |
NiagaraGpuComputeDispatchInterface.h | ||
void MultiGPUResourceModified
(
FRDGBuilder& GraphBuilder, |
NiagaraGpuComputeDispatchInterface.h | ||
void MultiGPUResourceModified
(
FRHICommandList& RHICmdList, |
NiagaraGpuComputeDispatchInterface.h | ||
void MultiGPUResourceModified
(
FRHICommandList& RHICmdList, |
NiagaraGpuComputeDispatchInterface.h |
MultiGPUResourceModified(FRDGBuilder &, FRHIBuffer *, bool, bool)
| Name | MultiGPUResourceModified |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraGpuComputeDispatchInterface.h |
| Include Path | #include "NiagaraGpuComputeDispatchInterface.h" |
void MultiGPUResourceModified
(
FRDGBuilder & GraphBuilder,
FRHIBuffer * Buffer,
bool bRequiredForSimulation,
bool bRequiredForRendering
) const
MultiGPUResourceModified(FRDGBuilder &, FRHITexture *, bool, bool)
| Name | MultiGPUResourceModified |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraGpuComputeDispatchInterface.h |
| Include Path | #include "NiagaraGpuComputeDispatchInterface.h" |
void MultiGPUResourceModified
(
FRDGBuilder & GraphBuilder,
FRHITexture * Texture,
bool bRequiredForSimulation,
bool bRequiredForRendering
) const
MultiGPUResourceModified(FRHICommandList &, FRHIBuffer *, bool, bool)
| Name | MultiGPUResourceModified |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraGpuComputeDispatchInterface.h |
| Include Path | #include "NiagaraGpuComputeDispatchInterface.h" |
void MultiGPUResourceModified
(
FRHICommandList & RHICmdList,
FRHIBuffer * Buffer,
bool bRequiredForSimulation,
bool bRequiredForRendering
) const
MultiGPUResourceModified(FRHICommandList &, FRHITexture *, bool, bool)
| Name | MultiGPUResourceModified |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraGpuComputeDispatchInterface.h |
| Include Path | #include "NiagaraGpuComputeDispatchInterface.h" |
void MultiGPUResourceModified
(
FRHICommandList & RHICmdList,
FRHITexture * Texture,
bool bRequiredForSimulation,
bool bRequiredForRendering
) const