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Unreal Engine C++ API Reference > Plugins > Niagara
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitter.h |
Include | #include "NiagaraEmitter.h" |
Syntax
USTRUCT&40;&41;
struct FNiagaraDetailsLevelScaleOverrides
Remarks
Legacy struct for spawn count scale overrides. This is now done in FNiagaraEmitterScalabilityOverrides
Variables
Type | Name | Description | |
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float | Cine | |
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float | Epic | |
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float | High | |
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float | Low | |
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float | Medium |
Constructors
Type | Name | Description | |
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