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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/FNiagaraDebugHUDSettingsData
Syntax
UPROPERTY (EditAnywhere, Category="Debug Particles", Meta=(EditCondition="bShowParticleVariables"))
bool bEnableGpuParticleReadback
Remarks
When enabled GPU particle data will be copied from the GPU to the CPU. Warning: This has an impact on performance & memory since we copy the whole buffer. The displayed data is latent since we are seeing what happened a few frames ago.