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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/FNiagaraDataSetDebugAccessor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool ValidateDataBuffer
(
const FNiagaraDataSetCompiledData& CompiledData, |
NiagaraDataSetDebugAccessor.h | ||
static bool ValidateDataBuffer
(
const FNiagaraDataSetCompiledData& CompiledData, |
NiagaraDataSetDebugAccessor.h |
ValidateDataBuffer(const FNiagaraDataSetCompiledData &, const FNiagaraDataBuffer *, TFunction< void(const FNiagaraVariableBase &, uint32, int32)>)
| Name | ValidateDataBuffer |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataSetDebugAccessor.h |
| Include Path | #include "NiagaraDataSetDebugAccessor.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataSetDebugAccessor.cpp |
static bool ValidateDataBuffer
(
const FNiagaraDataSetCompiledData & CompiledData,
const FNiagaraDataBuffer * DataBuffer,
TFunction < void &, uint32, int32)> ErrorCallback
)
ValidateDataBuffer(const FNiagaraDataSetCompiledData &, const FNiagaraDataBuffer *, uint32, TFunction< void(const FNiagaraVariableBase &, int32)>)
| Name | ValidateDataBuffer |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataSetDebugAccessor.h |
| Include Path | #include "NiagaraDataSetDebugAccessor.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataSetDebugAccessor.cpp |
static bool ValidateDataBuffer
(
const FNiagaraDataSetCompiledData & CompiledData,
const FNiagaraDataBuffer * DataBuffer,
uint32 iInstance,
TFunction < void &, int32)> ErrorCallback
)